Sotto il segno di Anubi
On 21th and 22th of June 2014 there will be the fifth and last DBMM tournament valid for the 2013-14 italian DBMM championship.
The event will be held in UESM, in Milan, via S. Uguzzone 8.
The tournament will have a single pool reserved to first army book up to 500AD.
Sunscription and Army list Deadline
Subscription will cost €15 and must be presented with the army list.
Army list must be sent to marco.boniardi AT polimi.it within midnight of friday 13th of June. Late lists will be penalized
Tournament timing
Saturday 21th
June
10:00 - 10:30 Enrollment and picture together the Pharaoh Sarracino I
11:00 - 14:45 first game
14:45 - 15:30 lunch
15:30 - 19:15 second game
Sunday 22th June
9:00 - 12:45 third game
12:45 - 13:30 lunch
13:30 - 17:15 fourth game
17:30 - 18:00 prize giving a pat on each other's back
Tournament rules
Every player will use DBMM ruleset in English 2.0 with the official emendaments
http://dbmm.org.uk/images/playaids/dbmm%20commentary%20v5_0_6_condensed.pdf
The tournament will be on four games. If one of the two players in each game wants to use weather and hour, they will be fully used. Armies will be on 400 points and with 15mm miniatures. The miniatures need to be properly painted and representive of their unit type.
Players need to provede their own terrains for table setup. In case of objection or formal protest, the Umpire can choose to eliminate (ie the piece is removed from table if already deployed and not substitued) terrains with irregular shapes.
Games will last 3 hours and 30 minutes, plus a period of 1-15 minutes randomly choosen by the umpire before each game starts. In case of Umpire-player, he will spoil to his opponent this bonus random period so they will both know how long the game will exactly lasts.
When the game begins, if a player arrives later than 20 minutes to his table, he will lose 0-25 to his opponent, if he doesn't warn the Umpire and the Organizer.
When the Umpire calls for the end of the game, any game will stop immediately (no need to have a pair numbers of bounds) except for the shooting and combat phase if already started when the the call arrives.