Chalons 451 AD
This scenario is made to let 6 players fight and complete the battle in one evening session. This is the order of battle:
Romans (108 ME)
Romans 36ME Aetius, CiC RCvO brilliant 4 RBdO with 4 RPsO supporting 4 RAxS with 4 RPsO supporting 8 franks IBdI 2 RKnF 2 RCvO 2 RLhO 2 RBgO
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Alans 36 ME Sangiban AG ILhS 5 IKnF 22 ILhS
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Visigothic 36ME Teodorico AG IKnF 3 IKnF 12 ICvO 12 IBwI 12 IWbO 2 IBgI
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Huns (113 ME)
Huns 30ME Attila CiC ILhS brilliant 18 ILhS 12 IWbO
2 IBgO
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Gepid 39ME Ardaric AG IKnF 8 IKnF 18 IWbO 12 IBwI 4 IPsO 2 IBgI
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Ostrogothic 44ME Valamir AG IKnF 16 IKnF 12 IBwI 2 IBgI
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I suggest to have all allied corps automatically reliable in this scenario. If you want a very bloody battle, as reported by Jordanes, you could raise the BP of each corps to 50% instead of the usual 33%. Another feature that can be interesting in team game, is to not allow players to speak each other except if their commander element is in contact.
The battlefield is 180cm by 120cm, with just single relevant feature, a large gentle hill set up in front of the roman sector, with the ridge just 120 paces in front of the roman lines.
Each contingent has a 60 cm wide area to deploy. There are no limitations to deploy troops in the side areas. Romans set up first and move first.
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